The other reason is that we want the updates to be as bug-free as possible if we find a fatal bug we want to wait with the update until it has been solved. A lot of things can change during the course of development that makes us need to change the estimates. The reasons we don't do estimations are that we as a studio try not to crunch, this means no hard deadlines. Now that TABS is out of Early Access, the updates will be fewer and further between. We don't set exact dates for our updates. However, Xbox and Microsoft Store players can play private matches together. It's not possible for Steam, Epic Games, Xbox and Nintendo players to invite each other to play private matches (you need to be on the same platform to play). Read more here: Is there support for cross-platform play in multiplayer? There are additional differences on Nintendo Switch - including a 20 unit cap per side, some removed units and more. PlayStation and Switch players can only see workshop content from other players on the same platform. Multiplayer does not support cross-play between platforms (however, Xbox and Microsoft Store players can play private matches together). There is also a cap on how many units you can place, which is 30 units per side for Xbox and PlayStation. On Xbox and PlayStation there are small differences in graphics in order to meet optimization requirements. Are there any differences between TABS on PC and on console? XD is currently working on a mobile port for TABS! You can follow the development on their Twitter or join their Discord server for more info. Nintendo Switch: Purchase from Nintendo Store PlayStation: Purchase from PlayStation Store Xbox: Purchase from the Xbox Store or play with Xbox Game Pass PC (Windows 7 or later): Steam, Epic Games, Microsoft Store (also available on Xbox Game Pass for PC). See below where you can find the game depending on your platform: TABS is available for purchase on Steam, Epic Games, Microsoft Store, Xbox, PlayStation and Nintendo Switch.
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